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Developing mudules for Gothic Online - Printable Version +- Gothic Online Forums (https://archive.gothic-online.com) +-- Forum: Scripting (English) (https://archive.gothic-online.com/forum-11.html) +--- Forum: Scripting Help (https://archive.gothic-online.com/forum-12.html) +--- Thread: Developing mudules for Gothic Online (/thread-238.html) Pages:
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RE: Developing mudules for Gothic Online - Xardas0327 - 26.06.2016 (26.06.2016, 17:45)Bimbol Wrote: Maybe show some of your code. But const char* should be compatible with const SQChar*. I just create a Win32Project -> application type: DDL and I remove every default tick -> I deleted every default file and include the every ffolfer/file from File Loader. RE: Developing mudules for Gothic Online - Bimbol - 26.06.2016 (26.06.2016, 18:13)Xardas0327 Wrote:Maybe u use PCH, so make sure that u creating empty project(26.06.2016, 17:45)Bimbol Wrote: Maybe show some of your code. But const char* should be compatible with const SQChar*. ![]() RE: Developing mudules for Gothic Online - Xardas0327 - 26.06.2016 (26.06.2016, 19:52)Bimbol Wrote:(26.06.2016, 18:13)Xardas0327 Wrote:Maybe u use PCH, so make sure that u creating empty project(26.06.2016, 17:45)Bimbol Wrote: Maybe show some of your code. But const char* should be compatible with const SQChar*. THX Its work. i had a problem with sprintf, but I can fix it. THX again. |