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Developing mudules for Gothic Online - Printable Version

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RE: Developing mudules for Gothic Online - Xardas0327 - 26.06.2016

(26.06.2016, 17:45)Bimbol Wrote: Maybe show some of your code. But const char* should be compatible with const SQChar*.

I just create a Win32Project -> application type: DDL and I remove every default tick -> I deleted every default file and include the every ffolfer/file from File Loader.


RE: Developing mudules for Gothic Online - Bimbol - 26.06.2016

(26.06.2016, 18:13)Xardas0327 Wrote:
(26.06.2016, 17:45)Bimbol Wrote: Maybe show some of your code. But const char* should be compatible with const SQChar*.

I just create a Win32Project -> application type: DDL and I remove every default tick -> I deleted every default file and include the every ffolfer/file from File Loader.
Maybe u use PCH, so make sure that u creating empty project Smile


RE: Developing mudules for Gothic Online - Xardas0327 - 26.06.2016

(26.06.2016, 19:52)Bimbol Wrote:
(26.06.2016, 18:13)Xardas0327 Wrote:
(26.06.2016, 17:45)Bimbol Wrote: Maybe show some of your code. But const char* should be compatible with const SQChar*.

I just create a Win32Project -> application type: DDL and I remove every default tick -> I deleted every default file and include the every ffolfer/file from File Loader.
Maybe u use PCH, so make sure that u creating empty project Smile

THX Its work.
i had a problem with sprintf, but I can fix it.
THX again.