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G2O Weather/Time control functions - Printable Version +- Gothic Online Forums (https://archive.gothic-online.com) +-- Forum: Main (English) (https://archive.gothic-online.com/forum-3.html) +--- Forum: Ideas (https://archive.gothic-online.com/forum-5.html) +--- Thread: G2O Weather/Time control functions (/thread-2030.html) |
Weather/Time control functions - Patrix - 20.03.2017
Hi everyone. I've recently got an idea what you can add in G2O. Here are some functions examples with short descriptions:
Java
Of course these are only examples. I don't know if return functions also could be useful in some way. What do you think guys? If any of these functions can be implement? (btw sorry for my english, i'm still learning this language ![]() RE: Weather/Time control functions - Bimbol - 20.03.2017 In dev version is function called setDayLength, wich is almost equal to setMinuteDuration. Weather is in plans, but for now I don't know how to change it. I just know that Gothic have some predefined peroids where weather is changing. RE: Weather/Time control functions - Patrix - 20.03.2017 Bimbol Wrote:In dev version is function called setDayLength, wich is almost equal to setMinuteDuration. Weather is in plans, but for now I don't know how to change it. I just know that Gothic have some predefined peroids where weather is changing. Thanks for reply, anyway, this can be very interesting feature if you learn how to set wheather periods and change weather. RE: Weather/Time control functions - Osmith - 21.03.2017 (20.03.2017, 21:28)Bimbol Wrote: In dev version is function called setDayLength, wich is almost equal to setMinuteDuration. Weather is in plans, but for now I don't know how to change it. I just know that Gothic have some predefined peroids where weather is changing. Maybe this will help: In single game B MELLVILE B - starting rain B TICKTOCK B - starting rain with thunderstorm B SOUTHPARK B - the acceleration of the game B CLERKS B - slow motion (maybe there would be some function to enable/disable this) RE: Weather/Time control functions - Bimbol - 21.03.2017 Tkanks, I will take a look at this ![]() RE: Weather/Time control functions - Patrix - 22.03.2017 Also useful could be these commands in single-player console (F2): zStartRain zStartSnow RE: Weather/Time control functions - Osmith - 22.03.2017 (22.03.2017, 11:41)Patrix Wrote: Also useful could be these commands in single-player console (F2): rly? Need to check |