![]() |
Gothic 2 Online (0.1.1) - Официальный релиз - Printable Version +- Gothic Online Forums (https://archive.gothic-online.com) +-- Forum: Community (https://archive.gothic-online.com/forum-18.html) +--- Forum: Russian (Русский) (https://archive.gothic-online.com/forum-21.html) +---- Forum: Объявления (https://archive.gothic-online.com/forum-53.html) +---- Thread: Gothic 2 Online (0.1.1) - Официальный релиз (/thread-2179.html) |
Gothic 2 Online (0.1.1) - Официальный релиз - Bimbol - 20.08.2017 ![]() Gothic Online получила обновление 0.1.1. О самом большом нововведении - поддержке ботов, а также о других изменениях вы можете прочесть ниже. Changelog: + Fixed bug in Launcher with starting always the same G2O version + Synchronization improvements + Fixed bug with wrong skill weapon on spawn + New launcher, with auto-udapte module + Changed interpolation of y axis + For now player with ping bigger than 150 will be freezed while fighting + Fixed bug in timers. Timers which were created in global scope, was triggered immediately after creation. + Fixed bug with crashing servers using overlays. + Fixed bugs with overlays, now everything work as expected. + New script constants: OBJ_BASENPC, OBJ_PED, OBJ_PLAYER, OBJ_LOCALPLAYER, OBJ_NPC, OBJ_LOCALNPC, OBJ_ITEM + Changed client event: onHit(playerid, dmg) to onHit(killerid, playerid, dmg) + Client side bots Выражаю благодарность Pavera за перевод на английский и немецкий язык, и Osmith за перевод на русский язык. Выражаю благодарность Jaskier за предоставление заглавного изображения. Скриншот сделан на сервере Elisium RolePlay. |