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Animations - Printable Version +- Gothic Online Forums (https://archive.gothic-online.com) +-- Forum: Main (English) (https://archive.gothic-online.com/forum-3.html) +--- Forum: Discussions (https://archive.gothic-online.com/forum-6.html) +--- Thread: Animations (/thread-32.html) |
Animations - ProjectLore - 10.10.2015 Well, sadly, but animation synchronization quite... Awful. When you get far from another player, his animation of walk and run destroys, and he clearly floating over terrain like magician. Also, there no synchronization to interior based vobs (like bench and chair) That's me, sitting right in the chair I hope this issue will gone ![]() It's in middle from bug to idea, so i put it here, shh
RE: Animations - Sative - 10.10.2015 Sync is better than in GMP/A. RE: Animations - Bimbol - 10.10.2015 (10.10.2015, 10:11)ProjectLore Wrote: Well, sadly, but animation synchronization quite... Awful. Because synchronization of vobs isn't complete. Well, this bug is probably ZenGin fail, because as long you can see player, Multiplayer will send next animation. I can't check issue like this, becouse there no server, and we don't really have testers (only 2). RE: Animations - Jayson - 11.10.2015 I tested the animations with my mates. And i dont have problems with the animations. The problem "sit on the air" is like Bimbol said, a ZenGin fail. But its very funny ![]() |