26.07.2016, 15:02
(26.07.2016, 14:59)Raven Wrote: There is a bugs with skill id's in setPlayerSkillWeapon function:Look at 4'th function is the same as second.
setPlayerSkillWeapon(pid, WEAPON_1H, 100); - gives 100 skill on 2H weapon
setPlayerSkillWeapon(pid, WEAPON_2H, 100); - does noting
setPlayerSkillWeapon(pid, WEAPON_BOW, 100); - gives 100 skill on Bow (works good)
setPlayerSkillWeapon(pid, WEAPON_2H, 100); - does noting
Squirrel Script
- // Fast fix
- setPlayerSkillWeapon(pid, 1, 100);
- setPlayerSkillWeapon(pid, 2, 100);
- setPlayerSkillWeapon(pid, 3, 100);
- setPlayerSkillWeapon(pid, 4, 100);
-
- // or
-
- setPlayerSkillWeapon(pid, 0, 100);
- setPlayerSkillWeapon(pid, 1, 100);
- setPlayerSkillWeapon(pid, 2, 100);
- setPlayerSkillWeapon(pid, 3, 100);
I will check this today.