07.01.2017, 01:11
Thanks for taking the time! 
1. Is there any info I can provide you that could help narrow this one down? My server runs on windows if that's helpful. If they run a server on their machine and connect through the localhost, that works btw, so their installations shouldn't be the cause.
2. Sorry for this one. I honestly wasn't even aware, the systempack is still being worked on and didn't consider it could be the cause. My bad.
3. Would it be possible to get a setPlayerInvisible function in future G2O versions? Being able to easily make players invisible is a great feature G2O had over gmp.
4. I would only be able to use onRender on the clients though, right? Admittedly, I don't really need shorter intervals on the server, so this isn't a big deal.
5. Awesome!
6. No problem. Thanks for looking into it.
7. Thanks again!

1. Is there any info I can provide you that could help narrow this one down? My server runs on windows if that's helpful. If they run a server on their machine and connect through the localhost, that works btw, so their installations shouldn't be the cause.
2. Sorry for this one. I honestly wasn't even aware, the systempack is still being worked on and didn't consider it could be the cause. My bad.
3. Would it be possible to get a setPlayerInvisible function in future G2O versions? Being able to easily make players invisible is a great feature G2O had over gmp.
4. I would only be able to use onRender on the clients though, right? Admittedly, I don't really need shorter intervals on the server, so this isn't a big deal.
5. Awesome!
6. No problem. Thanks for looking into it.
7. Thanks again!