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[New G2O][Client-Side] Music Module
#3
1.Move module (music.dll) to main server directory
2.Change src attribute in <module> tag to load module from main server directory
3.Go to your game directory, then go to: Multiplayer/Modules
4.If you don't have a "Modules" folder, create it
5.Paste your module there.

Your module path in <module /> tag(s) must be exacly the same, as localization in your game directory.
For example, your path in <module /> tag looks like this: gamemodes/prototype/modules/music.dll.
You can solve this problem, by simply creating folders: gamemodes/prototype/modules in Your_Directory_Game/Multiplayer/Modules
(It will look like this: Your_Directory_Game/Multiplayer/Modules/gamemodes/prototype/modules)
But this doesn't have any sense, as you can see, so i advise you to simply put module(s) in the main server directory.
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RE: [New G2O][Client-Side] Music Module - by Patrix - 24.05.2018, 00:17

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