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[New G2O] Module example
#1
*Introduction:

I've decided to make this simple module solution, because i think, that many people who wants to create modules,
doesn't know, how to built them. Not everyone wants to "check" how everything works in any other module, so this
simple solution can be very useful for people which doesn't neccessary know everything about squirrel.

This module isn't side specifc, so, it can be loaded on client side or server side.
This module isn't platform specific, so, this module can be compiled under Linux.

Repository

*Installation after compilation:



For client module:

NOTE! The best way, is to put the client-side module into main server directory

- Put the module into this directory: Game/Multiplayer/Modules (if you don't have this folder, create it)
- Put the module into main server directory
- Add this line into config.xml

PHP
  1. <module src="sqmodule.dll" type="client" />



- Put the module into main server directory
- Add this line into config.xml

PHP
  1. <module src="sqmodule.dll" type="client" />





Info: You can put the module in any directory you like, in this example i'll demonstrate how to install module in main server directory.

For server module:

-Put the module into main folder
-Add this line into config.xml

PHP
  1. <module src="sqmodule.dll" type="server" />


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Messages In This Thread
[New G2O] Module example - by Patrix - 10.02.2019, 23:56
RE: [New G2O] Module example - by Patrix - 11.02.2019, 07:47
RE: [New G2O] Module example - by Patrix - 11.02.2019, 19:54
RE: [New G2O] Module example - by Patrix - 15.05.2019, 23:46
RE: [New G2O] Module example - by Patrix - 17.05.2019, 01:30

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