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[Client] Version check
#2
Just one quick note, you don't have to copy a this reference pointer to push it into array.
Code:
local thiz = this;
versions.append(thiz);

You can always write code this way:
Code:
versions.append(this)

Also the script itself is good, but propably the better idea would be kicking the player from the server with the specified reason.
I know, that this script is more like an example for newbies, but it's worth to mention how this should be done Big Grin.
Anyway, good work.
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Messages In This Thread
[Client] Version check - by Quarchodron - 21.08.2019, 10:06
RE: [Client] Version check - by Patrix - 25.08.2019, 03:05
RE: [Client] Version check - by Quarchodron - 25.08.2019, 14:06

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