09.02.2020, 23:05
(This post was last modified: 09.02.2020, 23:06 by Quarchodron.)
local tab = [
[x,y,z,angle],
[x,y,z,angle],
[x,y,z,angle]
];
addEventHandler("onPlayerSpawn", function(pid) {
local random = (rand() % tab.len())-1;
setPlayerPosition(pid, tab[random][0], tab[random][1],tab[random][2]);
setPlayerAngle(pid, tab[random][3]);
});
[x,y,z,angle],
[x,y,z,angle],
[x,y,z,angle]
];
addEventHandler("onPlayerSpawn", function(pid) {
local random = (rand() % tab.len())-1;
setPlayerPosition(pid, tab[random][0], tab[random][1],tab[random][2]);
setPlayerAngle(pid, tab[random][3]);
});