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[G2O] SpeedBlock
#17
(24.06.2020, 19:57)Patrix Wrote: IMO same can be done in pure scripts, also how someone can know for sure if you didn't include some malicious code into your module?

Quarchodron Wrote:Super opcja, zastanawiałeś się nad wykryciem procesu cheat engine ?

Instead detecting cheat engine process, you can for example, detect dll injection.
https://reverseengineering.stackexchange...e-detected

Detecting one program isn't a good option, this can be easilly bypassed:
https://itstillworks.com/12458787/how-to...ocess-name
https://forum.cheatengine.org/viewtopic....063c0b99be

Keep in mind that any detection like this on c-side can be easily bypassed by an expierenced reverser.
You could also monitor some values periodically and check if their content is valid.

IMO it's better to focus on implementing server-side secure code, rather than making client-side security systems which can be bypassed one way or another.

We HAD dll-injection detector before, but we've got some problems due to several antiviruses injects them own dlls.
[Image: CPCFNwD.png]
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Messages In This Thread
[G2O] SpeedBlock - by Marbar - 24.06.2020, 03:04
RE: [G2O] SpeedBlock - by Quarchodron - 24.06.2020, 07:45
RE: [G2O] SpeedBlock - by Marbar - 24.06.2020, 12:10
RE: [G2O] SpeedBlock - by Quarchodron - 24.06.2020, 12:32
RE: [G2O] SpeedBlock - by Marbar - 24.06.2020, 13:03
RE: [G2O] SpeedBlock - by Quarchodron - 24.06.2020, 13:11
RE: [G2O] SpeedBlock - by Marbar - 24.06.2020, 13:26
RE: [G2O] SpeedBlock - by Patrix - 24.06.2020, 19:57
RE: [G2O] SpeedBlock - by Retrok - 24.06.2020, 20:32
RE: [G2O] SpeedBlock - by Marbar - 24.06.2020, 22:05
RE: [G2O] SpeedBlock - by Patrix - 25.06.2020, 00:48
RE: [G2O] SpeedBlock - by Marbar - 25.06.2020, 01:59
RE: [G2O] SpeedBlock - by Patrix - 25.06.2020, 02:53
RE: [G2O] SpeedBlock - by Patrix - 25.06.2020, 05:16
RE: [G2O] SpeedBlock - by Marbar - 25.06.2020, 12:14
RE: [G2O] SpeedBlock - by Piootrek86 - 03.10.2020, 15:44
RE: [G2O] SpeedBlock - by Sative - 13.10.2020, 15:32

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