![]() |
identical items in different slots - Printable Version +- Gothic Online Forums (https://archive.gothic-online.com) +-- Forum: Scripting (English) (https://archive.gothic-online.com/forum-11.html) +--- Forum: Scripting Help (https://archive.gothic-online.com/forum-12.html) +--- Thread: identical items in different slots (/thread-2366.html) |
identical items in different slots - maks1362 - 23.02.2018 I want to show you interesting moment in scripting. I ran it: "giveItem(0, Items.id(" ITAR_BDT_M"), 2);" three times, and in result I got this picture. Identical items been in different slots of inventory. I remember that there is not this problem in 1.2.3 version. I test different items, and some items stacks fine, for example: hides, maps, milk, and other, but not weapons, armors, runes. What do you think about it? Is it right? When will this bug be corrected? PS: I use low gothic graphics for speed up the loading) RE: identical items in different slots - HammelGammel - 23.02.2018 I'm pretty sure at least armors don't stack in singleplayer either by default. Weapons and runes should, though. RE: identical items in different slots - Baster - 23.02.2018 (23.02.2018, 17:12)HammelGammel Wrote: I'm pretty sure at least armors don't stack in singleplayer either by default. Weapons and runes should, though. In version 1.2.3 armor stacks. In 1.3, weapons and armor and runes do not stack. And in a single player, any identical items stacks by default. The items were bad stacks in the version DEV 8, which affected a lot of game engine bugs. ![]() RE: identical items in different slots - Sative - 27.02.2018 Done. |