23.02.2018, 11:19
I want to show you interesting moment in scripting. I ran it: "giveItem(0, Items.id(" ITAR_BDT_M"), 2);" three times, and in result I got this picture. Identical items been in different slots of inventory. I remember that there is not this problem in 1.2.3 version. I test different items, and some items stacks fine, for example: hides, maps, milk, and other, but not weapons, armors, runes. What do you think about it? Is it right? When will this bug be corrected?
PS: I use low gothic graphics for speed up the loading)
PS: I use low gothic graphics for speed up the loading)