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Gothic 2 Online (0.1.5) - Release - Printable Version +- Gothic Online Forums (https://archive.gothic-online.com) +-- Forum: Main (English) (https://archive.gothic-online.com/forum-3.html) +--- Forum: Announcements (https://archive.gothic-online.com/forum-4.html) +--- Thread: Gothic 2 Online (0.1.5) - Release (/thread-2664.html) |
Gothic 2 Online (0.1.5) - Release - Profesores - 08.08.2019 ![]() We finally succeeded! We've got a new version of your favourite game. Let's not prolong it. New version 0.1.5 finally adds a working pather, some new functions and some new features you'll be happy with. New server-files: DOWNLOAD Changelog: 0.1.5 [FIXED] AutoPatcher [FIXED] German keyboard layout [FIXED] Function for ping limitation [ADDED] IPV6 protocol support [ADDED] Moving head sync [ADDED] New console under ~ [ADDED] FaceANI sync [ADDED] Animation progress sync [ADDED] New methods for enter world [ADDED] Sync for mob state for all connected players [ADDED] BodyState sync [ADDED] New functions: setPlayerInvisible(int pid, bool toogle); bool getPlayerInvisible(int pid); setPlayerInvisibleChannel(int pid, int channel); bool getPlayerInvisibleChannel(int pid); 0.1.5.1 [FIXED] A lot of randomly crashes You will probably hear about us again soon! G2O Team
RE: Gothic 2 Online (0.1.5) - Release - Gracu - 08.08.2019 Thanks. RE: Gothic 2 Online (0.1.5) - Release - Sative - 08.08.2019 (08.08.2019, 15:36)Gracu Wrote: Thanks. You can send us a tip ![]() RE: Gothic 2 Online (0.1.5) - Release - Gracu - 08.08.2019 (08.08.2019, 15:43)Sative Wrote:Add proper support for union and i can think about it.(08.08.2019, 15:36)Gracu Wrote: Thanks. ![]() RE: Gothic 2 Online (0.1.5) - Release - Thudiar - 08.08.2019 @ [ADDED] Sync for mob state for all connected players What is exactly does? : D RE: Gothic 2 Online (0.1.5) - Release - Patrix - 09.08.2019 Propably better sync for mob interaction. RE: Gothic 2 Online (0.1.5) - Release - Profesores - 09.08.2019 (08.08.2019, 18:09)Thudiar Wrote: @ [ADDED] Sync for mob state for all connected playersThat means, if the first player open the door e.g. in monastery, when the second player located somewhere else, this info will be send to the second player. Before it was only within stream. RE: Gothic 2 Online (0.1.5) - Release - Kemi - 13.09.2019 do you guys want to make a small video with all the major new updates? Probably it would be a great if you make a video about ALL the features which are includet into g2o 2019. cuz i guess many ppl (like me) are confused what is the state of the newer versions instead of the old one(before rework). |