Client Side:
Setters:
setPlayerTalent(int: talent_id, bool: toggle); - example: setPlayerTalent([font=sans-serif]TALENT_THROPHY, true);[/font]
setPlayerMana(int: heroId, int: mana);
[font=sans-serif]setPlayerMaxMana(int: heroId, int: max_mana);[/font]
Getters:
[font=sans-serif]getPlayerTalent(int: talend_id); returns bool true/false[/font]
[font=sans-serif]getPlayerMana() returns player mana[/font]
[font=sans-serif][font=sans-serif]getPlayerMaxMana() returns player max mana[/font][/font]
Setters:
setPlayerTalent(int: talent_id, bool: toggle); - example: setPlayerTalent([font=sans-serif]TALENT_THROPHY, true);[/font]
setPlayerMana(int: heroId, int: mana);
[font=sans-serif]setPlayerMaxMana(int: heroId, int: max_mana);[/font]
Getters:
[font=sans-serif]getPlayerTalent(int: talend_id); returns bool true/false[/font]
[font=sans-serif]getPlayerMana() returns player mana[/font]
[font=sans-serif][font=sans-serif]getPlayerMaxMana() returns player max mana[/font][/font]
![[Image: pjDBIfE.gif]](http://i.imgur.com/pjDBIfE.gif)