I found way how to get all animations. Thanks for Bimbol. NOTE: If you use the run animation, NPC is running AND CHANGING THE POSITION ! Thats great idea !
You must go to _work/data/anims and file Scavenger.MDS is the file with animations of Scavenger (Animacje ścierwojada in PL)
file Scavenger.MDS with RUN CODE FOR PlayAnimation function
![[Image: 62DRA35xvjYWv.png]](https://i.solidfiles.com/62DRA35xvjYWv.png)
PlayAnimation("S_FISTRUNL"); and Scavenger is running with changing the position
PlayAnimation("T_WARN"); - T_WARN is warning a player 3 times before attack, and this function is playing SOUNDS TOO!
You must go to _work/data/anims and file Scavenger.MDS is the file with animations of Scavenger (Animacje ścierwojada in PL)
file Scavenger.MDS with RUN CODE FOR PlayAnimation function
![[Image: 62DRA35xvjYWv.png]](https://i.solidfiles.com/62DRA35xvjYWv.png)
PlayAnimation("S_FISTRUNL"); and Scavenger is running with changing the position

PlayAnimation("T_WARN"); - T_WARN is warning a player 3 times before attack, and this function is playing SOUNDS TOO!
