20.08.2017, 16:32
(This post was last modified: 05.10.2019, 12:08 by Profesores.)
![[Image: gothic_1.png]](https://wstaw.org/m/2017/08/20/gothic_1.png)
Gothic Online is getting updated to the version 0.1.1 today. The biggest change resulting from this are the bots, which have been awaited since a long time, and some other changes, which you can familiarize yourself with below.
Changelog:
+ Fixed bug in Launcher with starting always the same G2O version
+ Synchronization improvements
+ Fixed bug with wrong skill weapon on spawn
+ New launcher, with auto-udapte module
+ Changed interpolation of y axis
+ For now player with ping bigger than 150 will be freezed while fighting
+ Fixed bug in timers. Timers which were created in global scope, was triggered immediately after creation.
+ Fixed bug with crashing servers using overlays.
+ Fixed bugs with overlays, now everything work as expected.
+ New script constants: OBJ_BASENPC, OBJ_PED, OBJ_PLAYER, OBJ_LOCALPLAYER, OBJ_NPC, OBJ_LOCALNPC, OBJ_ITEM
+ Changed client event: onHit(playerid, dmg) to onHit(killerid, playerid, dmg)
+ Client side bots
I want to thank Pavera for translating the news into English and German and Osmith for translating it into Russian.
I also thank Jaskier for providing the screen for the title graphics. It comes from Elisium RolePlay server